D-Box DIY

Here you can ask general questions about sim building, not related to the various hardware sections

Re: D-Box DIY

Postby motiondave » Wed 30. Jan 2013, 23:41

ericRacer wrote:sorry, but i am not able to upload videos and pics , after attached video, that sent me to blank page ! :shock:

i don't know what is happen! :?:



Try youtube uploads
User avatar
motiondave
 
Posts: 997
Images: 1
Joined: Tue 20. Mar 2012, 16:36
Location: Sydney Australia
Has thanked: 11 times
Been thanked: 13 times

Re: D-Box DIY

Postby ericRacer » Fri 1. Feb 2013, 18:57

ok, here is :
User avatar
ericRacer
X-Sim Supporter
 
Posts: 80
Images: 36
Joined: Wed 28. Mar 2012, 15:04
Location: Canada, Qc, Jonquiere
Has thanked: 3 times
Been thanked: 2 times

Re: D-Box DIY

Postby ericRacer » Fri 1. Feb 2013, 18:58

motiondave wrote:
ericRacer wrote:sorry, but i am not able to upload videos and pics , after attached video, that sent me to blank page ! :shock:

i don't know what is happen! :?:



Try youtube uploads
User avatar
ericRacer
X-Sim Supporter
 
Posts: 80
Images: 36
Joined: Wed 28. Mar 2012, 15:04
Location: Canada, Qc, Jonquiere
Has thanked: 3 times
Been thanked: 2 times

Re: D-Box DIY

Postby shannonb1 » Fri 1. Feb 2013, 19:12

dude, i love that, what motors did you go with?
shannonb1
X-Sim Stage 2 edition
 
Posts: 46
Joined: Fri 27. Apr 2012, 02:43
Has thanked: 0 time
Been thanked: 1 time

Re: D-Box DIY

Postby ericRacer » Fri 1. Feb 2013, 19:23

i used vtt or cars's motorwinch 12v. 50amp. (champions 2000pounds) and i use 2x25 sabertooth and it's not really enough :shock: , when i adjust my PID more agressively i burn some fuses :x .
I have a good feeling but for a F1 car i thing it's not enough firm when racing on road's bump, i just ordered those new motor driver and that should be better ! :D

http://www.ebay.de/itm/60A-Dual-Motor-D ... 460a395a73


my next one will be 4 motors (with this one = not enough power at the rear compared to the front) and the front motors will be forward a bit ! :P
User avatar
ericRacer
X-Sim Supporter
 
Posts: 80
Images: 36
Joined: Wed 28. Mar 2012, 15:04
Location: Canada, Qc, Jonquiere
Has thanked: 3 times
Been thanked: 2 times

Re: D-Box DIY

Postby motiondave » Sat 2. Feb 2013, 00:11

Looks good there , well done.
As for profiles, depends on what feedback setup you are using. Multiturns or 1/2-3/4 of a turn on a single turn pot will help with fine resolution.
You can get fine road vibration with a good profile tweak.
Spend some time on vertical and you may find what you are chasing.
In the Mean time, go hard.
User avatar
motiondave
 
Posts: 997
Images: 1
Joined: Tue 20. Mar 2012, 16:36
Location: Sydney Australia
Has thanked: 11 times
Been thanked: 13 times

Re: D-Box DIY

Postby ericRacer » Thu 11. Apr 2013, 11:36

You would need SCN6 actuators, i think they are rates at about 20-40 kg each, but EXPENSIVE!
If you are keen on a 4 DOF, consider 12v boat winches on each corner, sure they are noisy, but they should lift 100kg each easy. Considering they are rated to 900 kg each.
I use a converted brick actuator, but at $2000 each replacement, no thanks. They move 50 kg each easy.
the cheapest alternative I have found do far for these is $650 less motors.
Big worm gears may do it, but it hasnt been tested yet on a 4 DOF, however a spring underneath to help support the frame would overcome this.[/quote]


It look good your sim :



it would have been interesting to see it in motion !

nice job !
Eric
User avatar
ericRacer
X-Sim Supporter
 
Posts: 80
Images: 36
Joined: Wed 28. Mar 2012, 15:04
Location: Canada, Qc, Jonquiere
Has thanked: 3 times
Been thanked: 2 times

Re: D-Box DIY

Postby motiondave » Thu 11. Apr 2013, 14:42

Hello ericracer, heres a video of my boy driving, so obviously he is not suited to the size of it.
http://www.youtube.com/watch?v=qdWv8lMolac
and me driving earlier in the time before I did some more reinforcing mods http://www.youtube.com/watch?v=sI5A9QU9GWw , you can see the flex in the frame it used to have.
As said in a previous post, they were by chance give to me .
Heres the post viewtopic.php?f=36&t=605

next step will be to build some DIY actuators as shown on the BFF site http://bffsimulation.com/linear-act.php .
these should move real well, but it will be some time before I get them built. They should cost me about $250-$300 each to build. But with 400mm throw at about 380mm per second using 12v motors, with a shorter throw of say 150mm, they should really snap with motion.
User avatar
motiondave
 
Posts: 997
Images: 1
Joined: Tue 20. Mar 2012, 16:36
Location: Sydney Australia
Has thanked: 11 times
Been thanked: 13 times

Re: D-Box DIY

Postby ferslash » Fri 12. Apr 2013, 16:28

ericRacer wrote:It look good your sim :

actuator sim 1.jpg


it would have been interesting to see it in motion !

nice job !
Eric


Is this your sim Eric??? looks grate! is it in the gallery?
ferslash
 
Posts: 226
Images: 4
Joined: Tue 3. Jul 2012, 18:08
Location: Mexico, Guadalajara
Has thanked: 8 times
Been thanked: 1 time

Re: D-Box DIY

Postby motiondave » Sat 13. Apr 2013, 00:48

Hello Ferslash, the sim is mine.
It was posted as an example.
You can read more about it here viewtopic.php?f=36&t=605
User avatar
motiondave
 
Posts: 997
Images: 1
Joined: Tue 20. Mar 2012, 16:36
Location: Sydney Australia
Has thanked: 11 times
Been thanked: 13 times

Previous

Return to Motion simulator building Q&A

Who is online

Users browsing this forum: No registered users and 3 guests