impossible angles for a full pitch and roll sim

Here you can ask general questions about sim building, not related to the various hardware sections

impossible angles for a full pitch and roll sim

Postby phaseform » Wed 17. Sep 2014, 19:58

I'm in the process of building a flight sim with full roll and pitch, and I'm wondering what simulation software will do if I ask it to do something impossible. For example from flying level, pitch straight down, then roll 90 degrees, what will happen?! This is possible of course, this simply represents rotating both rotation axes 90 degrees, but if I were to pull up, that would be impossible, as my pitch axis is perpendicular to the orientation to the required pitch of the plane at this time!
Or the same problem, I roll 90 degrees from level flight, and while maintaining wings at 90 degrees to ground level, I yaw the plane to be facing straight down, same situation, I can't pull up in the sim from here?!
Obviously there is a solution to this in existing flight sims, but what?! :|
phaseform
 
Posts: 3
Joined: Wed 17. Sep 2014, 19:47
Has thanked: 0 time
Been thanked: 0 time

Return to Motion simulator building Q&A

Who is online

Users browsing this forum: No registered users and 3 guests