Extractor and DirectX 11 weird thing  Topic is solved solved with post #116

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Extractor and DirectX 11 weird thing

Postby RafBR » Mon 26. Mar 2012, 04:36

Hi,
Something weird happens when loading a saved profile in Extractor:

Well, I tought I have DirectX 11 so far lol. I am running Windows 7 with an Radeon HD 6790 graphics. It is DX 11, right?

Anyway, how does this Motion Driver-Graphic Driver works? There are any example or documentation yet?

regards!
Rafael

ps: I found it weird too:


here is the windows directx diagnose tool report:
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Re: Extractor and DirectX 11 weird thing

Postby sirnoname » Mon 26. Mar 2012, 12:10

Good question, did not get this message before on any computer.
You can open the xmotionripper.dll with the program "dependency walker" and look which files are missing on your computer and make a screenshot here.
You should also open the extractor.exe file with the dependency walker.
This is a little message I have implemented for WinXP.
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Re: Extractor and DirectX 11 weird thing

Postby sirnoname » Mon 26. Mar 2012, 13:47

Other question:
Can you enable the graphic driver if you do not load profiles or is it generally disabled all the time?
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Re: Extractor and DirectX 11 weird thing

Postby sirnoname » Mon 26. Mar 2012, 18:05

pGNSI = (PGNSI) GetProcAddress(GetModuleHandle(TEXT("kernel32.dll")),"GetNativeSystemInfo");

If this fails it will block the driver.
Maybe the extractor do not get access to the kernel32.dll file or the dll file has no function called GetNativeSystemInfo which you can verify with the dependency walker.
However I think UCP is enabled in your windows.
Kernel32 is located in the windows or windows/system folder.
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Re: Extractor and DirectX 11 weird thing

Postby RafBR » Mon 26. Mar 2012, 22:08

Other question:
Can you enable the graphic driver if you do not load profiles or is it generally disabled all the time?

I really dont know how to answer this question :?
I didn´t do ant tweaks in the catalist drivers. Just run the setup and let it defaults.

However I think UCP is enabled in your windows.

Do you mean UAC (user account control) ?
If yes, my UAC is disabled right now because I could not make rFactor 2 to work other way.
I will try now to turn it back on for test Extractor and will let you *

I did open the kernell32 but did not find any GetNativeSystemInfo function. Maybe I didn´t look in the right place.


The Extractor and xmotionripper screenshots are attached.



regards!
Rafael.
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Re: Extractor and DirectX 11 weird thing

Postby RafBR » Mon 26. Mar 2012, 22:17

UAC on or off doesnt make a difference.
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Re: Extractor and DirectX 11 weird thing

Postby sirnoname » Tue 27. Mar 2012, 00:06

Ok, your kernel32.dll must be verified.
You have accidental selected API-MS ....
Please select KERNEL32.DLL on the left-upper side and look out for "GetNativeSystemInfo" in the middle-upper right box.
UAC should be disabled.
If this is available we have to continue in a bug tracket thread. Maybe a access problem or a folder path problem (if not windows/system32).
You will then get a special debug version where the detailed steps are displayed.
Verify the windows/system is in your path variable.

The other question would be: where is your D3D8.
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Re: Extractor and DirectX 11 weird thing

Postby RafBR » Tue 27. Mar 2012, 01:00

Please select KERNEL32.DLL on the left-upper side and look out for "GetNativeSystemInfo" in the middle-upper right box.



UAC should be disabled.

Yes it is disabled

If this is available we have to continue in a bug tracket thread. Maybe a access problem or a folder path problem (if not windows/system32). You will then get a special debug version where the detailed steps are displayed. Verify the windows/system is in your path variable.

Yes it is windows/system32 (default windows installation folder)

The other question would be: where is your D3D8.

Good question :D how do I look after it?
I will google D3D8 a little to find where to look..

Thanks!
Rafael.
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Re: Extractor and DirectX 11 weird thing

Postby sirnoname » Tue 27. Mar 2012, 09:12

Wonderful, so there is a kernel32.dll and you have this function included.
I got this detection code out of the internet, seems it is not well designed and not working for some reasons.
They said there is not other known solution to detect win7 :(

Please open a new bug tracker with name "Windows 7 motion driver detection messed" or something similar.
I will post you a debug version inside there. In the future I will not post any beta parts outside the tracker because they will be used years after they are fixed.
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Re: Extractor and DirectX 11 weird thing  Topic is solved

Postby sirnoname » Thu 29. Mar 2012, 13:47

Problem solved with bug tracker #52.
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