Hi, I'm Kevin.
I'm a mechanical engineer looking into making some sort of simulator setup.
Although there are many very nice looking setups I've seen on this website and elsewhere on the internet, I've never really been too interested in racing sims thanks to the display setups. However, I'm really looking forward to the upcoming VR headsets and think they could complete the illusion so building a racing simulator now sounds much more intriguing.
As a start, I plan to build a force feedback wheel. I work at Applied Motion Products, so have lots of access to high-powered stepper and servo motors and drives as well as our machine shop and large format 3D printer for part fabrication.
I plan to build the wheel with a direct connection to an old left over servo motor (1 or 2 kW) and one of our servo drives.
I feel comfortable on the mechanical side and with anything involving configuring our motor and drive, but don't have much programming experience, so any help would be much appreciated! Depending on how successful the wheel is I might be able to convince my boss to let me build a 6dof platform using our big stepper motors as a tech demonstration as well.
Our drive can be set to run the motor in torque mode and have the torque settings sent to it as ASCII strings over a serial cable. The encoder position can also be queried to learn the wheel position. Since I'm new to this community and software, I have been looking through the forum and elsewhere online, but haven't yet found answers to a couple of questions:
Is there a way to have x-sim output steering wheel ffb as ascii strings?
If so, can the strings be customized and how?
What would need to be done to have x-sim receive input ascii encoder position results then convert them and send them to a game as wheel position?
Again, any help is much appreciated. Also if this is the wrong place for talking about details like these, please let me know and I will make a post elsewhere on the forum.
-Relsek