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Hello!

Postby Inside » Sun 5. Aug 2012, 06:28

Hi there! I'm a student studying mechanical engineering at UTSA and my group's senior design project is to design a motion simulator that can be built by someone at home and then release the plans on the internet. Currently we're building a small-scale simulator out of 2x2s and we hope to start doing the necessary CAD work on the simulator within a few weeks. Our simulator proof of concept will hopefully be built sometime by the start of november and a nicely organized set of building instructions (which is the actual 'deliverable' of our project) has to be done by the first week of december.

We were supposed to start this work over the summer, but you know how summers are :)!

Anyway, I guess I (and perhaps other members of my group) will be around the forums posting things and asking questions (mostly asking questions) so I hope I get to know everyone better!
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Re: Hello!

Postby Roadster2 » Sun 5. Aug 2012, 12:47

Welcome to the group.

I'm sure that there will be members here looking forward to seeing what you produce in the way of a set of plans and instructions etc. There are many avid DIY builders on here but also I think many people that are extremely interested in putting something together but just don't know where to start, what options to go for etc. etc.

If they have the plans and information available it could give them the confidence to start.
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Re: Hello!

Postby motiondave » Sun 5. Aug 2012, 12:56

Good point there roadster, toss some info at us to assist you.
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Re: Hello!

Postby Inside » Mon 6. Aug 2012, 08:02

:) Thanks for the replies!

Currently we have no questions. I'm reading through the X-sim documentation to see how to make it work with our scaled-down sorta-prototype.
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Re: Hello!

Postby motiondave » Mon 6. Aug 2012, 14:33

Inside wrote::) Thanks for the replies!

Currently we have no questions. I'm reading through the X-sim documentation to see how to make it work with our scaled-down sorta-prototype.


Heres a video that may help http://www.youtube.com/watch?v=PQaKTaKEvCo
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Re: Hello!

Postby Inside » Tue 7. Aug 2012, 09:02

motiondave wrote:
Inside wrote::) Thanks for the replies!

Currently we have no questions. I'm reading through the X-sim documentation to see how to make it work with our scaled-down sorta-prototype.


Heres a video that may help http://www.youtube.com/watch?v=PQaKTaKEvCo


Ah yes thanks! That video explains a lot of my questions.

Right now I'm trying to get IL2: Forgotten Battles to work with X-Sim. I've been trying to get it to talk to the software suite so that I can see that it's sending data over, but I haven't been successful yet.

https://dl.dropbox.com/u/37862540/il2setup.PNG

Looking at that strange box that pops up on the right, it seems that the extractor hasn't managed to connect to the game at all (this persists even if I've booted up the game).

I've also noticed that my computers starts to run pretty slugishly after I boot up *. Is this normal?

Right now I'm trying to figure out what other things X-Sim does when it runs and how it converts the game data to motion data. Our instructor does want us to do as much as we can by ourselves so I'm wondering if the data processing isn't that bad and if I could do it by myself.

I've written software PID controllers for DC motors before so it looks like the hard part is to make what you see in-game relate to some forces you feel from the sim -- but from your video it looks like you just guess at some values until they feel comfortable to you.
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Re: Hello!

Postby sirnoname » Tue 7. Aug 2012, 10:04

How about reading the manual?
http://www.x-sim.de/manual/il2.html
If a answer is correct or did help you for a solution, please use the solve button.
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Re: Hello!

Postby motiondave » Tue 7. Aug 2012, 15:17

Maybe you can figure out the PID issue with the Arduino.
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Re: Hello!

Postby Inside » Wed 8. Aug 2012, 03:30

sirnoname wrote:How about reading the manual?
http://www.x-sim.de/manual/il2.html


Aye, I've already done that (the modifying the conf file part). I'm thinking it's not working because I don't have the Ace Expansion pack. Wump wump!
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Re: Hello!

Postby tronicgr » Wed 8. Aug 2012, 15:00

It should work... for offline gaming anyway. I tried to explain the issue to IL2 forums years ago and they denied to allow export of any motion data during on-line gaming.

I can't find the exact page I was asking about it but here is another thread from 2007 that tells about it:
Ubisoft forums: IL2 support for full motion simulator? (page3)


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