Roller Coaster simulator

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Roller Coaster simulator

Postby Blekkulf » Thu 10. May 2018, 00:33

Hello!

I have some questions about a idea i have for a roller coaster simulator. I was just wondering if this even is possible with x-sim and nolimit rollercoaster.
I just want to use a big worm dc motor with the back of a chair mounted onto it, so it can rotate all the way around. and mabye a second one on the base of the construction to control tilt. Have som images i found to explain the idea.
I guess this goes under 2DOF.
Any thoughts about the programming? I also guess the program need som sort of feedback from the chair what position its in?

Hope for some comments. Thank you!
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Re: Roller Coaster simulator

Postby spyderwash » Thu 10. May 2018, 12:15

game not supported, asked many times new development of the plugin but unanswered, probably x-sim does not have the possibility to manage it
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Re: Roller Coaster simulator

Postby sirnoname » Fri 11. May 2018, 08:15

Game full supported. There is a memory driver manual online to get it working.
http://www.x-sim.de/manual/tutorial.html
By the way, this tutorial works on all versions, including the demo. You do not need the steam version.
If a answer is correct or did help you for a solution, please use the solve button.
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Re: Roller Coaster simulator

Postby spyderwash » Fri 11. May 2018, 09:19

a plugin would be easier, the memory data procedure is very complicated
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Re: Roller Coaster simulator

Postby Blekkulf » Fri 11. May 2018, 10:24

Thanks for the replays! Will read the manual :)
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Re: Roller Coaster simulator

Postby sirnoname » Fri 11. May 2018, 13:01

Spyderwash, I explain it now the last time.
It is a DIY page as shown big above in the header.
If you need a plugin you contact the game developer, and you (as game owner and fan) may get the info about the telemetry. Mostly it is more than one post to different persons. I do not know the different game developers or their forums.
After you get the infos (mostly it is linked on their homepage) you can open here a post with a request and it will be implemented.
If you do not want to spent your time with that work, it is your own fault.
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Re: Roller Coaster simulator

Postby spyderwash » Fri 11. May 2018, 15:15

the problem is not the time but the ability of many people to do it ....
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Re: Roller Coaster simulator

Postby sirnoname » Fri 11. May 2018, 19:23

The C++ coding yes. Writing a mail and tell the game author that you are a hobbyist and would like to get the telemetry export description for your dashboard or for the x-sim community is not the big time deal. I do only the coding, rest is community work.
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