WRC4: D-BOX motion code  Topic is solved solved with post #10441

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Re: WRC4: D-BOX motion code

Postby Wanegain » Sat 9. Nov 2013, 15:25

thaparser wrote:news update: we're in contact with the WRC 4 game producer and director to try and see if we can get the telemetry data for X-Sim.
fingers crossed!


Thank you !
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Re: WRC4: D-BOX motion code

Postby scottlolo » Tue 7. Apr 2015, 19:34

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it uses the memory games

cheat engine for first scan
1 unknown initial value float.first scan 1.2000.222 value
2 turn right increased value float next scan 800.000 value
3 turn left decreased value float next scan 750 000 value
4 turn right increased value float next scan 500 000 value
5 turn left decreased value float next scan 420 000 value
6 turn right increased value float next scan 380 000 value
7 turn left decreased value float next scan 360 000 value etc etc etc etc .......... :twisted:
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Re: WRC4: D-BOX motion code

Postby sirnoname » Tue 7. Apr 2015, 23:42

This game is X-Sim compatible.
Change the ini file and use LFS plugin:

OUTPHYS=1
OUTGAUGE=1
CARRELATIVE=1
ADDRESSPHYS=127.0.0.1
PORTPHYS=4123
ADDRESSGAUGE=127.0.0.1
PORTGAUGE=4124
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Re: WRC4: D-BOX motion code

Postby scottlolo » Wed 8. Apr 2015, 09:54

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wrc4 box version 1.0.0.0
x sim version converter 3.0.2.6
extractor 2.0.0.0.
lfs it is not working
no conection between games and lfs
does it work for you
try with your game
what was your procedure in detail.

Image


edit this one for comunication
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Re: WRC4: D-BOX motion code

Postby sirnoname » Fri 10. Apr 2015, 18:27

Ok, got it. Wait some days ...
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