Assetto Corsa  Topic is solved solved with post #6419

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Re: Assetto Corsa

Postby caiubbo84 » Mon 11. Nov 2013, 01:54

Downloading now :D
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Re: Assetto Corsa

Postby ericRacer » Mon 11. Nov 2013, 14:30

Thanks , great news ! :D
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Re: Assetto Corsa

Postby yokoyoko » Mon 11. Nov 2013, 14:42

Somebody used the autoscan with the added txt document into the wizard-folder as described in the first option of the post?
We still need to verify this is working - regarding the next update of x-sim.

We will need some users to test the following:
Please download the following text document:
..........


Would be fair if someone reports back :!:
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Re: Assetto Corsa

Postby prodigy » Mon 11. Nov 2013, 17:59

I've tried the autoscan with new wizard script, it didn't work completely.
Game was found, when I press PLAY it started the Steam and the game but in the meantime the PLAY button went blue again, like it was disconnected from the game. Also there was no game icon in the Extractor when autoscan added it, just that blank icon, and no sound "game detected" after I hit PLAY, but it started the game.

When manually adding like in option 2, everything works fine, there is icon, detection sound..
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Re: Assetto Corsa

Postby yokoyoko » Mon 11. Nov 2013, 18:14

thx prodigy :!:

We will have to look into this again - until use option 2 :lol:
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Re: Assetto Corsa

Postby sirnoname » Mon 11. Nov 2013, 19:28

Don't have the game. The old preview game do work with that script.
Can you make screenshots what is the difference between your manual setup and the auto find setup?
I think the rightcklick -> edit window will show us this.
If a answer is correct or did help you for a solution, please use the solve button.
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Re: Assetto Corsa

Postby Chris2 » Sun 24. Nov 2013, 16:24

Hello,

Is it possible to make my simulator work with Asseto Corsa and X-Sim2 please ?

I have 1 Velleman 110 + 1 Saberthooth + 2 Wiper motors.

Thanks ;)
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Re: Assetto Corsa

Postby caiubbo84 » Sun 24. Nov 2013, 19:40

Good morning,

after the new update the plugin is not perfect working, the roll in the plugin is Pitch in game, the pitch is yaw in game and roll is not working at all!

i hope to help the plugin update ;)

best regards
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Re: Assetto Corsa

Postby prodigy » Sun 24. Nov 2013, 20:04

Chris2 wrote:Hello,

Is it possible to make my simulator work with Asseto Corsa and X-Sim2 please ?

I have 1 Velleman 110 + 1 Saberthooth + 2 Wiper motors.

Thanks ;)

X-Sim2 is not supported here, X-Sim3 is.
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Re: Assetto Corsa

Postby Chris2 » Mon 25. Nov 2013, 19:05

Ok, thanks. I'm going to try to make my simulator work with X-Sim3 ;)
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