6 DOF Stewart platform prototype

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Re: 6 DOF Stewart platform prototype

Postby StephenB » Fri 7. Jun 2013, 23:53

Tyrion wrote:Hi,

I have quite a strange arduino/servos problem and I would like to ask you for help.

Thing is that when I try to select generic 2DOF profile (for lets say LFS) in extractor it wont let me do that saying that "profile could not be loaded because it is not compatible with my simulator type".

I have two servos connected to model chair through Arduino Mega.

Could you please make a short "To do" list for arduino and servos including Xsim extractor and Xsim motion converter setup.

Thank you!

Matej

Maybe you can post this in a separate thread, I think this is off-topic. I also have no idea how to help with connecting arduino to X-Sim, because we used our own program to connect to the arduino board, sorry.
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Re: 6 DOF Stewart platform prototype

Postby StephenB » Fri 7. Jun 2013, 23:55

xa4123 wrote:Hey StephenB,

I'm also from Belgium (Ghent).
Are you planning to build a real simulator like FullMotionDynamics ?
If so, I'd really like to hear about it and maybe test it one day.

xa4

No, we're not planning to make a big simulator for now :) We'd like to, but it's certainly not cheap. Maybe in the future!
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Re: 6 DOF Stewart platform prototype

Postby StephenB » Sat 8. Jun 2013, 20:46

I've added a video to the post that demonstrates the 6 DOF movements, and racing simulation with Dirt 2 and X-Sim.
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Re: 6 DOF Stewart platform prototype

Postby sarathyplkr5 » Mon 1. Jul 2013, 12:25

hello ,i am new to xsim.
how do you interface arduino with xsim????
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Re: 6 DOF Stewart platform prototype

Postby StephenB » Mon 1. Jul 2013, 18:07

sarathyplkr5 wrote:hello ,i am new to xsim.
how do you interface arduino with xsim????

I don't. I send all X-Sim output to my own windows program. This program interfaces with the Arduino board. I'm not sure but X-Sim should be able to do that.
Regards,
Stephen
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Re: 6 DOF Stewart platform prototype

Postby ffbboy30 » Wed 10. Jul 2013, 08:12

Hi great post thanks you ,
I think I will build my tiny platform too.
Do you share the computer software too ?
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Re: 6 DOF Stewart platform prototype

Postby StephenB » Fri 12. Jul 2013, 14:11

ffbboy30 wrote:Hi great post thanks you ,
I think I will build my tiny platform too.
Do you share the computer software too ?

Not yet, I am looking into converting it to an X-Sim plugin, so everyone can use it.
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Re: 6 DOF Stewart platform prototype

Postby ffbboy30 » Fri 12. Jul 2013, 18:08

Actually most of the game have telemetry output : Codemaster Rf Rf2 and other so I prefer making my own system :
Game => dll or tiny exe => Arduino => platform
Like this, the delay is decrease between the game and the platform , that why I'm looking for shared source code .
X-sim look like a locked system , maybe I'm wrong.
If you want to everyone use it make it free access .
It is jus my opinion maybe I'm lonely on this way.
Thanks for this first part of information

Good luck
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Re: 6 DOF Stewart platform prototype

Postby tronicgr » Fri 12. Jul 2013, 19:01

ffbboy30 wrote:Actually most of the game have telemetry output : Codemaster Rf Rf2 and other so I prefer making my own system :
Game => dll or tiny exe => Arduino => platform
Like this, the delay is decrease between the game and the platform , that why I'm looking for shared source code .
X-sim look like a locked system , maybe I'm wrong.
If you want to everyone use it make it free access .
It is jus my opinion maybe I'm lonely on this way.
Thanks for this first part of information

Good luck


That sounds bad. And how you will parameter the game inputs-outputs?

Also the delay between the game and x-sim is thousant times less than the delay between the computers COM port and the Arduino, let alone the delay introduced after that between arduino and the motors...

And why focus only on one game, if you can make the 6DOF work for all games supported by x-sim3 software? That sounds frivolous.

Thanos
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Re: 6 DOF Stewart platform prototype

Postby ffbboy30 » Fri 12. Jul 2013, 20:46

Actually I use 400k baud , USB or UDP so the transmission speed is not a problem.
My goal is to drive my small platform with a software that is not a game , that why x-sim is not really interesting because all the formula are in the computer instead the arduino.
Sorry about that ... :oops:
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