My selfmade 2DOF racing SIM

Running simulator build projects.
Please use the image gallery for your pictures, a short tutorial can be found here.
The first image in the first post will be shown in the project gallery.

Re: My selfmade 2DOF racing SIM

Postby vicpopo » Wed 6. Mar 2013, 21:53

Hi Mario,

Great motion !! Did you programm effect 26 for bump,vibrator etc...

Next big step heel and toe (google traduction) when gear down ;) in french "talon / pointe"
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Re: My selfmade 2DOF racing SIM

Postby motiondave » Wed 6. Mar 2013, 23:47

Groovy man!
Motion looks good.
I noticed the frame has some twist in it, but it doesnt seem to upset the motors. Looks like you almost have a "drift" built in.
I also saw the springs at the back.
Not sure if you were using them to assist balance, but I used the springs on my old wiper setups were for creating a bit of a constant load on the wipers. This helped stopping them chopping out from constant abuse.
Nice job there!
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Re: My selfmade 2DOF racing SIM

Postby value1 » Thu 7. Mar 2013, 01:00

Nice build! Clean and tidy. Also the movements seem to be well defined and clear.
8-)
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Re: My selfmade 2DOF racing SIM

Postby mario318i » Thu 7. Mar 2013, 10:14

@ vicpopo

yes, i use the effect 26 too.
I know, i´m not a very good driver. But i´ve to modificate the brake and clutch-pedals. (the G27 is by factory modded, but the G25 not)

What you mean is this:
Ferse-Zeh
:D



@dave

Thanks! Yes the frame is a little bit tristing, thats why the joint is not weldet at the moment. I wanted to keep free the option for a third motor, for traction loss.
Do anyone know how i can make this in X-Sim? (Which effects i´ve to combinate)

Yes, i´m using 8 springs to relieve the wipers. 4 in the front and 4 in the back.

Thanks value1 :)

looking forward to your answers ...... 8-)
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Re: My selfmade 2DOF racing SIM

Postby vicpopo » Thu 7. Mar 2013, 12:39

Hi Mario,
With the sim you will become a better car driver. :lol:
For the pedals.
Clutch : nothing to change
Brake and Throttle pedals:
1- put them closer (you can adjust them , just move the stick metal on the pedal)
2- when you look the pedals on the side the brake pedal have to be higher .
Why?
when you drive with the 5th gear and you arrive to a curve that you want to take on a second gear.
you brake hardly and late (at the 50m panel , yes yes try) and when you keep the pressure on the brake pedal , give in the same Time with your heel a punch to the throttle and gear down from 5 to 2.
That's it!! :lol:
You have to practice because you will brake a lot of gearboxes :lol:
It's funny to pratrice!
For the springs look at this post on the french forum.I found the solution very good , the Guy used compression springs with a very clever mounting
http://www.racingfr.com/forum/index.php?showtopic=44627
It's french language but at the beginning there is a link for the blog made by the guy.you can find photos on his blog.
@+
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Re: My selfmade 2DOF racing SIM

Postby mario318i » Thu 7. Mar 2013, 13:35

Hi!

I know how it works :o , but i´ve to modd my Pedals like the G27 look:
G25/G27 pedals

But this i no problem for me 8-)

The blog is very nice, also very clean built.

What i´m looking for, is a screenshot from a profile, whitch have the third motor for traction loss, because in x-sim is no effect for this. Then i wants to twist the complete top. this could be funny on driftraces :lol:
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Re: My selfmade 2DOF racing SIM

Postby motiondave » Thu 7. Mar 2013, 13:44

I think yaw is the common effect, but it depends if the game supports it.
otherwise, maybe a bit of lateral, but a different number on the "yaw" frame.
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Re: My selfmade 2DOF racing SIM

Postby vicpopo » Thu 7. Mar 2013, 14:24

Hi Mario ,

With g25 just design a wooden block that you put between pedal frame and stick metal.( I made this with a t500 rs pedal )
For the screenshot for the G27 this plastic block have to be removed from the throttle pedal.

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Re: My selfmade 2DOF racing SIM

Postby mario318i » Thu 7. Mar 2013, 14:31

how thick did you have the block? 20-30 mm? is it better without a block on the throttle pedal?
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Re: My selfmade 2DOF racing SIM

Postby yokoyoko » Thu 7. Mar 2013, 14:47

What i´m looking for, is a screenshot from a profile, whitch have the third motor for traction loss, because in x-sim is no effect for this. Then i wants to twist the complete top.


Hi Mario,

here is an example of how you can use traction loss (yaw) in rafctor 1/2/GSC:


You can import this axis with the "import-button" in the math section. Here is the file:

For iracing I use effect 32 instead of 36. In rafctor based games I prefer effect 36. You will have to adjust the max. values and the intensity for your likes. I use a slider for control of the intensity (see screenshot).

Best regards
yokoyoko
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