High angle & Displacement 6DOF

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Re: High angle & Displacement 6DOF

Postby DoctorD » Thu 29. Jan 2015, 04:06

Heya Riton,

I'm working steadily on the projection system and user station. It's pretty slow going because almost everything is either laminate, foam-core or sandwich composite.
It's pretty much a cycle of:
1) Cut and shape
2) Arrange and glue
...wait a long time...
3) Apply composite
...wait a long time...
4) repeat steps 1 to 3

Time consuming, but it will be worth it. When finished, the seat, rails, cockpit, control mounts, suspension and projection systems combined will weight less than 20kg

It will start to get fairly exciting over the weekend though, as I will be in a position to place the projectors in the projection housing. Fingers crossed I get them calibrated and can show everyone the panoramic display.
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Re: High angle & Displacement 6DOF

Postby blugreen » Thu 29. Jan 2015, 04:49

I am watching this with excitement as I wish to build a 6DOF also.

Awesome work to date.

Keep it up.

Mark
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Re: High angle & Displacement 6DOF

Postby DoctorD » Wed 4. Feb 2015, 09:59

Here's a quick pic showing the progress of the composite user station.
It's almost ready to paint.

It's been quite a process, but mixing styrene, honeycomb, aluclad laminates and fibreglass has made this central piece of the upper platform extremely strong and lightweight. I'm really happy with how it has turned out.


Also, today was the first time that I actually sat in the chair on top of the simulator, and I can tell you that I'm more than a little nervous about being on it at full motion :)
...but stuff it, it's going to be one hell of a ride!
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Re: High angle & Displacement 6DOF

Postby DoctorD » Sun 8. Feb 2015, 15:31

Hey guys,
I thought I'd give a bit of a report from the weekend's labours.

The user station is 100% complete (with a few carbon tubes and rods thrown in for good measure). The next task is the mounting of the projection cylinder to the station. After positioning the cylinder on top, I couldn't help but climb in and check out just how much vision the projectors will give.

Wow, the photo doesn't do it justice. The view is absolutely huge.

Another little perk of the screen (that I hadn't banked on) is a great acoustic environment for the occupant. It's going to be pretty intense Aurally as well as visually. I might even play around with some foam acoustic tiles to tune it properly.
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Re: High angle & Displacement 6DOF

Postby vicpopo » Sun 8. Feb 2015, 19:31

Hi DoctorD,

Fantastic job ! Really unpatient to see your sim rig in Motion.

You will use 3 videoprojectors ?
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Re: High angle & Displacement 6DOF

Postby DoctorD » Mon 9. Feb 2015, 02:28

Thanks a lot vicpopo,
Yes, I have 3 1080p projectors for the display.

P.S. you're pobably not as impatient as I am to see it moving :D
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Re: High angle & Displacement 6DOF

Postby DoctorD » Sun 15. Feb 2015, 13:26

Another simple update.
Lot's of work gone into the screen this past week and weekend (mostly shaping, coating and painting).
Here's the end result...


Time to throw in the projectors!!!
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Re: High angle & Displacement 6DOF

Postby homemonster » Sun 15. Feb 2015, 21:28

Looks great! I wrote in private.
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Re: High angle & Displacement 6DOF

Postby vicpopo » Sun 15. Feb 2015, 21:41

i'm waiting for'the first video ! ;)
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Re: High angle & Displacement 6DOF

Postby homemonster » Sun 15. Feb 2015, 22:09

why y dont use oculus dk2 or vr gear(samsung)?
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