Pololu JRK 12v12 / 21v3 High Resolution Plugin

AMC, H-Bridge projects etc.
Please use the image gallery for your pictures, a short tutorial can be found here.
The first image in the first post will be shown in the project gallery.

Re: Pololu JRK 12v12 / 21v3 High Resolution Plugin

Postby sirnoname » Wed 2. Jan 2013, 14:16

Fine, if the auto power off is working for all then this plugin is ready for an release in the 3.0.1.0 .
I really need a setup tutorial as requested to get finished here. I do not have such a Pololu setup.

The requested setup features are something I asked Pololu to open the closed source area of their tool.
But they said no. This means it is not possible to access the needed part for the scaller of Pololu, so I have to include the complete Tool.

regards,
SirNoName
If a answer is correct or did help you for a solution, please use the solve button.
User avatar
sirnoname
Site Admin
 
Posts: 1829
Images: 45
Joined: Thu 1. Sep 2011, 22:02
Location: Munich, Germany
Has thanked: 35 times
Been thanked: 128 times

Re: Pololu JRK 12v12 / 21v3 High Resolution Plugin

Postby shannonb1 » Wed 2. Jan 2013, 22:03

Not sure whats going on, but i get a power on and my sim sits up right randomly. If I leave the software open, it always is, I can be surfing the web and zzzzz, im in the centered position. This never happened before. I have short pot wires, good power, good usb connection. Didnt start until the plugin. I believe the software does that little circle icon like its processing when it boots when this happens.
shannonb1
X-Sim Stage 2 edition
 
Posts: 46
Joined: Fri 27. Apr 2012, 02:43
Has thanked: 0 time
Been thanked: 1 time

Re: Pololu JRK 12v12 / 21v3 High Resolution Plugin

Postby sirnoname » Wed 2. Jan 2013, 22:07

pnp detection activated? (interface setup below the plugin list)
If a answer is correct or did help you for a solution, please use the solve button.
User avatar
sirnoname
Site Admin
 
Posts: 1829
Images: 45
Joined: Thu 1. Sep 2011, 22:02
Location: Munich, Germany
Has thanked: 35 times
Been thanked: 128 times

Re: Pololu JRK 12v12 / 21v3 High Resolution Plugin

Postby sirnoname » Thu 3. Jan 2013, 05:37

Moved beta topic to controller projects for the others ...
If a answer is correct or did help you for a solution, please use the solve button.
User avatar
sirnoname
Site Admin
 
Posts: 1829
Images: 45
Joined: Thu 1. Sep 2011, 22:02
Location: Munich, Germany
Has thanked: 35 times
Been thanked: 128 times

Re: Pololu JRK 12v12 / 21v3 High Resolution Plugin

Postby shannonb1 » Fri 4. Jan 2013, 04:18

yes pnp detection is selected, should it be?
shannonb1
X-Sim Stage 2 edition
 
Posts: 46
Joined: Fri 27. Apr 2012, 02:43
Has thanked: 0 time
Been thanked: 1 time

Re: Pololu JRK 12v12 / 21v3 High Resolution Plugin

Postby shannonb1 » Fri 4. Jan 2013, 04:18

yes pnp detection is selected, should it be?
shannonb1
X-Sim Stage 2 edition
 
Posts: 46
Joined: Fri 27. Apr 2012, 02:43
Has thanked: 0 time
Been thanked: 1 time

Re: Pololu JRK 12v12 / 21v3 High Resolution Plugin

Postby sirnoname » Fri 4. Jan 2013, 05:03

no
If a answer is correct or did help you for a solution, please use the solve button.
User avatar
sirnoname
Site Admin
 
Posts: 1829
Images: 45
Joined: Thu 1. Sep 2011, 22:02
Location: Munich, Germany
Has thanked: 35 times
Been thanked: 128 times

Re: Pololu JRK 12v12 / 21v3 High Resolution Plugin

Postby ferslash » Wed 23. Jan 2013, 18:29

Dear Sirnoname:

Yesterday at 3:00 am, i finally got my first sim totally finish, ready to plug it to the x-sim software... i am using the jrks, as a total beginner should i use this plugin or it is still a "beta" test :D

best regards
ferslash
 
Posts: 226
Images: 4
Joined: Tue 3. Jul 2012, 18:08
Location: Mexico, Guadalajara
Has thanked: 8 times
Been thanked: 1 time

Re: Pololu JRK 12v12 / 21v3 High Resolution Plugin

Postby ferslash » Wed 23. Jan 2013, 23:20

BobBuilt wrote:I would use the plugin only, uso can be tricky to set right and Sir built this to improve the function of the Jrk in X-Sim.
So I would use this in support of his efforts.

Any questions fire away I can confirm it works and is easier to setup than the USO.


Thanks Bob, this is my first newby shots-

* what are the specific values that my pololu software utility should have, considering i am using two wiper motors... ? -and also considering that as you said, there is not exact value for everyone, but, maybe some values that could be clouse to an standard would be grate-

* what are the specific values that my xtractor interface should have, the ones sugested by sirnoname at the beggining of this topic, or other values?

best regards and again, thanks for all this effort you guys rule

fer
ferslash
 
Posts: 226
Images: 4
Joined: Tue 3. Jul 2012, 18:08
Location: Mexico, Guadalajara
Has thanked: 8 times
Been thanked: 1 time

Re: Pololu JRK 12v12 / 21v3 High Resolution Plugin

Postby motiondave » Thu 24. Jan 2013, 01:19

JRK values, open the utility program.
PID
P 2/2
I 0/3
D 1/1

Max duty cycle, max accell and max duty cycle while feedback is out of range 600
Max current 0 (unlimited)
Feedback deadzone 2

PID period 10ms,
Intergral limit 1000


use these as BASE settings to get the wipers running

what extractor interface values are you talking about?......

:?
User avatar
motiondave
 
Posts: 997
Images: 1
Joined: Tue 20. Mar 2012, 16:36
Location: Sydney Australia
Has thanked: 11 times
Been thanked: 13 times

PreviousNext

Return to Controllers and Drivers Projects

Who is online

Users browsing this forum: No registered users and 3 guests