new X-Sim motion controller

Topics and questions about AMC, h-bridges, JRK's etc.

Re: new X-Sim motion controller

Postby tronicgr » Sat 22. Dec 2012, 04:55

Hi,

A little late into the conversation but I was busy programming.

First of all I don't like making excuses why I did this and that etc. To the point: The Open107 (STM32) is a nice controller, very similar that all modern smartphones have. Its fairly fast but its best for performing complex math as PID positioning. It will still need some extra peripherals to output this calculation into useful signals. Apart from that, the code required for motion simulation purposes is not going to be so big given it won't have to use bitmap graphics or other memory consuming data. A menu can be built with minimal graphics and still small enough to fit to compile into the code size restricted IDE (as Atollic lite is) but hey its free. Other than that there are similar IDE that are based on Eclipse too but mostly for ubuntu platform.

For the moment I didn't simply had any time left to code on this. But it doesn't mean I won't. A month ago I had a idea on how to expand the available axis on my AMC644USB and this morning I finally having it finished it. I'll post later video of its functions on my blog. There are always ways to get around things but it takes time and lots of effort.

So my suggestion is calm down and be patient. Like wine, some things need time to mature.

Thanos
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Re: new X-Sim motion controller

Postby Roadster2 » Sat 22. Dec 2012, 05:32

Hi Thanos. It's good to hear that the Open107 (STM32) still looks to be an option. My apologies if it was my post that got you a little a miffed, it certainly wasn't meant to. I think that all of the members here appreciate your fantastic efforts. We can also appreciate how much precious time that these things can take up.

The origin of this post was I think to see if there was anything that could be done by collaborative efforts. I assume that the main element of the work on the Open107 is going to be coding and unfortunately I'm no programmer but there may be other members who might be able and willing to assist you. Is this something that would be of benefit or do you prefer to work on it alone. Is there anything else that other members could help with.
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Re: new X-Sim motion controller

Postby amoras10 » Wed 26. Dec 2012, 23:17

if any need help with parts, or assembling.
Just pm me
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Re: new X-Sim motion controller

Postby amoras10 » Thu 27. Dec 2012, 00:06

what about these two?
http://dx.com/p/51-mcu-scm-development-board-kit-149010

this one is even very similar to thanos amc
http://dx.com/p/atmega328p-development- ... lue-152349
its just atmega328p
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Re: new X-Sim motion controller

Postby sirnoname » Thu 27. Dec 2012, 00:16

There is a thread about the arduino uno, the motor shield and china H-Bridges here in the forum.
Additionally there is a project running to make a new and faster firmware for the uno.
eBay: UNO = 17€, one 45A H-Bridge=25€ ---> finally = 67€ for a control for 2 motors. (does work with the current firmware but will be rewritten)
If a answer is correct or did help you for a solution, please use the solve button.
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Re: new X-Sim motion controller

Postby tronicgr » Thu 27. Dec 2012, 00:50

amoras10 wrote:this one is even very similar to thanos amc
http://dx.com/p/atmega328p-development- ... lue-152349
its just atmega328p


Not really similar... Only 16k memory... my firmware is already 35k and probably will need more soon after I'll add more options.
And the crystal speed... not Uart friendly, too much error for reliable communication.

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Re: new X-Sim motion controller

Postby amoras10 » Thu 27. Dec 2012, 11:51

tronicgr wrote:
amoras10 wrote:this one is even very similar to thanos amc
http://dx.com/p/atmega328p-development- ... lue-152349
its just atmega328p


Not really similar... Only 16k memory... my firmware is already 35k and probably will need more soon after I'll add more options.
And the crystal speed... not Uart friendly, too much error for reliable communication.

Thanos


what crystals do you need?
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Re: new X-Sim motion controller

Postby ferslash » Fri 28. Dec 2012, 18:30

Dear amoras10:

I think that your idea is grate, at least for me, the couple of jrk cost me a little fortune -for a personal toy-, -i guess this is because i live in a pour country- :D:D:D

a cheap card, all in one is grate...

why dont you begin by "simulate" the cost of producing all the thanos package, the countrol card and a couple of h-bridges, i mean lets see how cheap it can get, what we need is a cheap card, not to invent one :D.

if you "hit" a full package cheaper than a couple of jrk, then we have a grate deal for the comunity...

or what do you think guys?

best regards from mexico

fer
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Re: new X-Sim motion controller

Postby amoras10 » Fri 28. Dec 2012, 23:16

ferslash wrote:Dear amoras10:

I think that your idea is grate, at least for me, the couple of jrk cost me a little fortune -for a personal toy-, -i guess this is because i live in a pour country- :D:D:D

a cheap card, all in one is grate...

why dont you begin by "simulate" the cost of producing all the thanos package, the countrol card and a couple of h-bridges, i mean lets see how cheap it can get, what we need is a cheap card, not to invent one :D.

if you "hit" a full package cheaper than a couple of jrk, then we have a grate deal for the comunity...

or what do you think guys?

best regards from mexico

fer


i was already decided to make thanos amc board, and made some calculations of price with my warehouse components and warehouse prices + including pcb manufacturing it was: ~40$, but it can be made 25-30$, because its calculated if you order 2units of pcb, but if u order pcb manufacturing for 30-60units then price will drop as you see...

so lets say pcb is 30$ + ~40-70$ h-bridges
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Re: new X-Sim motion controller

Postby motiondave » Sat 29. Dec 2012, 00:35

That price is fine , BUT , the components need to be available to EVERYONE!
There has been issues with sourcing the right components.
Cost is fine, but if it takes months of searching, making pcbs, fixing errors on boards and code..........
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